Testament
10-14-2020, 03:29 PM
All For One - Plus Ultra Charm
A collection of extraordinary quirks. Not completely possible to control the mass of abilities and has a tendency to have random outbursts. One thing is for sure, this collection of quirks os bestowed upon only those who show TRUE HEROIC qualities. A TRUE HERO among heros.
(This charm has the opportunity to give the wearer the ability to "go beyond". Meaning 9999 is no longer a problem to surpass when using a Limitbreak on your enemies. The overload of energy causes intense strain on the user forcing them to pause for a turn due to fatigue.)
Essentially applies a new status Fatigue
Fatigue is a physically and mentally drained state. Player loses Hp and Mp for 3 turns and is disabled for one of those 3 turns.
Going beyond 9999 will help when facing boss monsters and pvp enemies using the BUBBLE status. It should also heal more than 9999 if the limit is a healing skills.
Thoughts???
Edit: If first suggestion is too much, maybe it can be a charm that applies a random [element]strike each battle or depending on the area of the map you are.
Or maybe you can use both separately
A collection of extraordinary quirks. Not completely possible to control the mass of abilities and has a tendency to have random outbursts. One thing is for sure, this collection of quirks os bestowed upon only those who show TRUE HEROIC qualities. A TRUE HERO among heros.
(This charm has the opportunity to give the wearer the ability to "go beyond". Meaning 9999 is no longer a problem to surpass when using a Limitbreak on your enemies. The overload of energy causes intense strain on the user forcing them to pause for a turn due to fatigue.)
Essentially applies a new status Fatigue
Fatigue is a physically and mentally drained state. Player loses Hp and Mp for 3 turns and is disabled for one of those 3 turns.
Going beyond 9999 will help when facing boss monsters and pvp enemies using the BUBBLE status. It should also heal more than 9999 if the limit is a healing skills.
Thoughts???
Edit: If first suggestion is too much, maybe it can be a charm that applies a random [element]strike each battle or depending on the area of the map you are.
Or maybe you can use both separately